Synth Preset Reference
This document provides a complete reference for all built-in synth presets, organized by category.
Overview
Relanote includes 80+ professionally designed synth presets covering:
- Basic - Classic synths and 8-bit sounds
- Piano - Acoustic and electric pianos
- Bass - Various bass instruments
- Brass - Trumpet, trombone, and sections
- Leads - Synth lead sounds
- Pads - Atmospheric sounds
- Pluck - Percussive melodic instruments
- Drums - Full drum kit with pitch envelopes
- Percussion - Hand percussion instruments
- Retro - Vintage and lo-fi sounds
Piano & Electric Piano
Acoustic Piano
| Preset | Character | Best For |
|---|---|---|
AcousticPiano | Warm, natural | Ballads, classical |
BrightPiano | Clear, present | Pop, rock |
MellowPiano | Soft, dark | Jazz, ambient |
rela
synth AcousticPiano = {
osc: (Sine |> mix 0.6) + (Triangle |> mix 0.25 |> octave 1) + (Sine |> mix 0.15 |> octave 2),
env: envelope 0.005 0.4 0.3 0.8,
filter: LowPass 5000 0.2
}Electric Piano
| Preset | Character | Best For |
|---|---|---|
Rhodes | Warm, bell-like | Jazz, R&B, neo-soul |
Wurlitzer | Gritty, biting | Rock, funk |
DXPiano | Bright, FM | 80s pop, fusion |
Clavinet | Funky, percussive | Funk, disco |
Bass Instruments
| Preset | Character | Best For |
|---|---|---|
WoodBass | Warm, upright | Jazz, acoustic |
ElectricBass | Punchy, round | Rock, pop |
SynthBass | Fat, electronic | EDM, synth-pop |
SubBass | Deep, sub-heavy | Hip-hop, dubstep |
AcidBass | Squelchy, resonant | Acid house, techno |
ReeseBass | Detuned, wide | Drum & bass, dubstep |
Bass Design Tips
For punchy bass:
├── Use Saw + Square oscillators
├── Fast attack (< 20ms)
├── Low filter cutoff (200-600Hz)
└── Moderate resonance (0.4-0.6)
For sub bass:
├── Use pure Sine
├── Very low cutoff (< 200Hz)
├── Low resonance
└── Optional: add octave-down sineBrass Instruments
| Preset | Character | Best For |
|---|---|---|
Trumpet | Bright, cutting | Jazz, Latin, big band |
MutedTrumpet | Soft, nasal | Jazz, film noir |
Trombone | Rich, warm | Jazz, orchestral |
FrenchHorn | Mellow, noble | Orchestral, film |
Brass | Generic section | Pop, rock |
BrassSection | Wide, powerful | Big band, soul |
Brass Envelope
Real brass has a characteristic "bloom":
Trumpet envelope:
│
│ ╱────────╲
│ ╱ ╲
│ ╱ ╲
│ ╱ ╲
│ ╱ A=80ms R=200ms
└──────────────────→
Slow attack for realismSynth Leads
| Preset | Character | Best For |
|---|---|---|
Lead | Classic, versatile | Any genre |
SuperSaw | Huge, detuned | Trance, eurodance |
HyperSaw | Massive, wide | EDM, big room |
SquareLead | Hollow, punchy | Chiptune, retro |
ResoLead | Squelchy, filtered | Acid, techno |
SoftLead | Gentle, smooth | Ambient, chill |
OctaveLead | Full, octaved | Rock, metal |
SuperSaw Anatomy
The iconic trance/EDM sound:
SuperSaw = 3 detuned saw waves
-12 cents center +12 cents
│ │ │
▼ ▼ ▼
┌──────┐ ┌──────┐ ┌──────┐
│ Saw │ + │ Saw │ + │ Saw │
│ 0.33 │ │ 0.33 │ │ 0.34 │
└──────┘ └──────┘ └──────┘
│ │ │
└──────────┴──────────┘
│
▼
HUGE SOUNDSynth Pads
| Preset | Character | Best For |
|---|---|---|
SoftPad | Simple, warm | Backgrounds |
WarmPad | Rich, enveloping | Ambient |
StringPad | Orchestral | Film, classical |
ChoirPad | Vocal, ethereal | New age, ambient |
GlassPad | Crystalline, bright | Electronic |
DarkPad | Deep, ominous | Cinematic, horror |
SweepPad | Moving, filtered | EDM, progressive |
Pad Envelope Tips
Slow attack for pads:
│
│ ╱──────────────╲
│ ╱ ╲
│ ╱ ╲
│ ╱ ╲
│ ╱ A=0.5-1.0s R=1.0-2.0s
└───────────────────────────────→
Creates smooth, ambient feelPluck Instruments
| Preset | Character | Best For |
|---|---|---|
Pluck | Generic, bright | Arpeggios |
PluckBass | Punchy, low | Bass lines |
PluckLead | Articulate | Melodies |
Marimba | Woody, mellow | World, jazz |
Vibraphone | Bell-like, sustain | Jazz, chill |
Xylophone | Bright, percussive | Classical |
Kalimba | Thumb piano | African, ambient |
Harp | Plucked strings | Classical, new age |
Drum Kit
Kick Drums
| Preset | Character | Best For |
|---|---|---|
Kick | Basic, simple | General use |
DeepKick | Sub-heavy | Hip-hop, R&B |
PunchyKick | Attack-focused | Rock, EDM |
SubKick | Ultra low | Bass music |
HardKick | Aggressive | Metal, hardcore |
SoftKick | Gentle | Jazz, acoustic |
rela
; DeepKick with pitch envelope
synth DeepKick = {
osc: Sine,
env: envelope 0.001 0.15 0.0 0.1,
pitch_env: (150, 40, 0.08) ; 150Hz → 40Hz in 80ms
}Snare Drums
| Preset | Character | Best For |
|---|---|---|
Snare | Basic | General use |
TightSnare | Short, punchy | Funk, rock |
FatSnare | Big, roomy | Hip-hop, pop |
CrispSnare | Bright, snappy | Electronic |
RimShot | Sharp, crack | Latin, funk |
SideStick | Subtle, click | Jazz, ballads |
Hi-Hats
| Preset | Character | Best For |
|---|---|---|
HiHat | Basic closed | General use |
ClosedHat | Tight, short | Dance |
OpenHiHat | Sizzle, long | Rock, jazz |
PedalHat | Medium, foot | Jazz |
TightHat | Very short | Electronic |
Toms
| Preset | Pitch Range | Best For |
|---|---|---|
Tom | Basic | General use |
HighTom | High | Fills |
MidTom | Mid | Fills |
FloorTom | Low | Accents, fills |
LowTom | Very low | Tribal, cinematic |
Cymbals
| Preset | Character | Best For |
|---|---|---|
CrashCymbal | Bright, explosive | Accents |
RideCymbal | Sustained, ping | Jazz, rock |
RideBell | Bell-like | Latin, jazz |
SplashCymbal | Quick, bright | Fills |
ChinaCymbal | Trashy, exotic | Rock, metal |
Percussion
| Preset | Character | Best For |
|---|---|---|
HandClap | Snappy | Pop, dance |
Cowbell | Pitched, metallic | Latin, disco |
Shaker | Rhythmic noise | Latin, acoustic |
Tambourine | Jingly | Pop, rock |
Conga | Deep, tonal | Latin |
Bongo | Higher, tonal | Latin, jazz |
Timbale | Bright, sharp | Latin |
WoodBlock | Clicky, pitched | Classical, Latin |
Claves | Short, high | Latin |
Retro / Lo-Fi
| Preset | Character | Best For |
|---|---|---|
LoFiPiano | Filtered, warm | Lo-fi hip-hop |
VintageOrgan | Classic drawbar | Gospel, rock |
RetroSynth | 80s, punchy | Synthwave |
TapeBass | Warm, saturated | Lo-fi |
VHSPad | Detuned, warbly | Vaporwave, lo-fi |
8-bit / Chiptune
| Preset | Character | Best For |
|---|---|---|
Chiptune | Square wave | Retro games |
Chip8bit | Pure square | NES style |
NES | Classic Nintendo | 8-bit covers |
GameBoy | Narrow pulse | GB style |
Kick8bit | Square kick | Chiptune |
Snare8bit | Noise snare | Chiptune |
HiHat8bit | Noise hat | Chiptune |
Usage Examples
Full Song Arrangement
rela
scale Major = { R, M2, M3, P4, P5, M6, M7 }
let song = section "Pop Song" {
part "Lead" {
| <5> <6> <5> <3> | ++ | <1> <2> <3> <1> |
} |> voice Rhodes |> volume 0.8
part "Pad" {
| [<1> <3> <5>]:1 | ++ | [<4> <6> <8>]:1 |
} |> voice WarmPad |> volume 0.5
part "Bass" {
| <1> - <1> <5> | ++ | <4> - <4> <1> |
} |> voice ElectricBass |> volume 0.7
part "Drums" {
| R - R - | ++ | R - R R |
} |> voice PunchyKick
part "HiHat" {
| R R R R | ++ | R R R R |
} |> voice ClosedHat |> volume 0.4
}
compose([song])Layered Sound
rela
; Layer multiple synths for richness
let layered_pad = | [<1> <3> <5>]:1 |
let layer1 = layered_pad |> voice WarmPad |> volume 0.5
let layer2 = layered_pad |> voice StringPad |> volume 0.3
let layer3 = layered_pad |> voice GlassPad |> volume 0.2 |> octave 1
compose([layer1, layer2, layer3])